June '23 - Demo Feedback, Themes & Styles
Since the Tormentis demo was released, we have received and evaluated very helpful feedback from you. It feels great and we are very thankful you like our game concept. We are currently working on a new demo version that focuses on the implementation of the suggestions for improvement from the feedback.
Hero controls
One of the biggest issues so far has been the controls, as the right mouse button was occupied for perspective/rotation. From other ARPG games you are used to using the mouse buttons not only for movement, but also for attacks and skills.
In the next demo version no more rotation is necessary! Walls automatically become transparent as soon as the character moves behind a wall. With the left mouse button (LMB) you can move and optionally execute the first attack in the future, the right mouse button (RMB) can be used for the second attack/skill. The first vector control is also tested, so that gamepads are also supported.
Online Mode & PvP
The feedback repeatedly emphasized that it's a pity that the demo can only be played offline. We would like to change this with the next demo version! The new version of Tormentis will also be playable online and you will also be able to raid other players' dungeons.
Trading with other players
We would also like to include a simplified version of the auction house in the next version of the demo. The Auction House will be the place where equipment can be traded with other players. In the release there will also be 1-on-1 trading, so that personal trading interactions will also be possible.
Customize dungeon environment
The dungeon theming was only implemented on an experimental basis in the current demo. The new demo will give a better impression of what makes dungeon theming possible. On the one hand you will be able to choose the building structure (dungeon, dwarf fortress, gothic, etc.) and on the other hand you can change the background and subsoil (endless depths, surrounded by a lava lake, surrounded by the sea, floating above the clouds, etc.).
Customize dungeon rooms
It will also be possible for a style to be selected for each room. This style transforms the space with non-blocking decorative elements. This can be a style like Forsaken, Royal, or Battleground. Of course, we'd love to hear your ideas!
Placeable decorations will be blocking items only in the future. On this topic, too, it was often requested that decoration could be damaged. We are working on making the dungeon appear as interactive as possible.
The story will also change a bit in the next version. There was very intensive feedback regarding the paths in the story dungeons and the timing of unlocking one's own dungeon.
We plan to release the next update for the demo towards the end of the summer. We really appreciate your feedback or a visit to our discord (https://discord.gg/dYFZwbbwAQ).
More information on Tormentis can be found on our homepage: https://www.4handsgames.com
Files
Tormentis
Build your own dungeon and raid other players' dungeons!
Status | Released |
Author | 4 Hands Games |
Genre | Role Playing |
Tags | Action RPG, Atmospheric, Character Customization, Dark Fantasy, dungeon-builder, Dungeon Crawler, Multiplayer |
Languages | German, English, Spanish; Castilian, Russian, Chinese (Simplified) |
Accessibility | Configurable controls |
More posts
- Tormentis Early Access Release Date revealed!Jun 22, 2024
- Tormentis News and Demo UpdateApr 28, 2024
- Tormentis Demo ImprovementsFeb 05, 2024
- Tormentis Demo Patch V0.0.1.12Jan 21, 2024
- Multiplayer Demo Update V0.0.1.11Dec 23, 2023
- Multiplayer Demo Update V0.0.1.10Dec 16, 2023
- Multiplayer Demo Update V0.0.1.9Dec 14, 2023
- Multiplayer Demo releasedDec 12, 2023
- Multiplayer Demo coming in DecemberNov 12, 2023
- Multiplayer demo coming soonSep 30, 2023
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